Barnstorming | |
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Screenshot of Barnstorming |
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Developer(s) | Activision |
Publisher(s) | Activision |
Designer(s) | Steve Cartwright |
Engine | Proprietary |
Platform(s) | Atari 2600 |
Release date(s) | [1] |
Genre(s) | Action |
Mode(s) | Single-player |
Media/distribution | Cartridge (Physical) |
Barnstorming is an Atari 2600 video game designed by Steve Cartwright and published by Activision in 1982. Barnstorming was the first game designed by Cartwright. The idea for Barnstorming came to him as he watched a biplane one day while driving home from work.[2]
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The player must pilot a biplane through a series of barns in the shortest time possible while dodging windmills, weather vanes, and geese. Bumping into anything slows down the plane for a couple of seconds, increasing the overall time.
There are four levels of play determined by the game select switch. Game 1 is Hedge Hopper (10 barns), game 2 is Crop Duster (15 barns), game 3 is Stunt Pilot (15 barns), and game 4 is Flying Ace (25 barns). In the first three games, the course layout of barns, windmills, and even geese do not change, making it easy to memorize the layout. Game 4 is the only game with a random course.
Originally, a player with a time or better of 33.3 seconds on game 1, 51.0 seconds on game 2, or 54.0 seconds on game 3 could send Activision a picture of their screen and receive membership in the Activision Flying Aces and receive a Flying Aces patch.
Barnstorming was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs in July 2010.